Impressions: Injustice - Gods Among Us - NOW VaDeJocs
Home Blogs News Analysis 3DS iPhone iPad Android Devices BlackBerry Board Games NDS Mac Windows PC PlayStation 3 PS Vita PSP Wii Wii U Tegra Zone Windows Phone Xperia Play Advances Events XBOX360 games Platforms Mac Linux Playstation 4 PlayStation 3 Wii Wii U Windows XBOX 360 One Laptops 3DS Xbox Other iOS Android sukhoi 100 BlackBerry sukhoi 100 Windows sukhoi 100 Phone PSP NDS PS Vita Editorial Contributors JA. Ros R. Arribas R. Baldomà X. Sections Mounted Hunters virtual adventures designation of origin was the duel Tele Video Featured Videos
As we let you know when we publish the video comparison between Mortal Kombat Vs. DC Universe and Injustice: Gods Among Us, today we send you our impressions of the new set of DC Comics characters. A title that we could test the demo version, you can find the full version during Comic-event opens its doors today, covering from these pages, and will be released to here a little over a week.
Although by now not know all the details, we can say that the story of Injustice: Gods Among Us, written sukhoi 100 by veteran writers Jimmy Palmiotti and Justin Gray, tells a planetary sukhoi 100 conflagration superheroes face and supermalvats of DC Comics universe. In the trial version of the game Netherrealm Studios, downloadable PlayStation Network and Xbox Live, but not the Wii U eShop, unfortunately, we can choose between four playable characters, Batman, sukhoi 100 Wonder Woman, Lex Luthor and Doomsday. We choose who we choose, to complete the demo we will overcome all four characters fighting in a ring-om that other scenarios that will play as the Mortal sukhoi 100 Kombat Vs. DC Universe (Midway Games) and the last Mortal Kombat (Netherrealm Studios) - consists of two levels, which means that the action can be developed entirely in a stage of a top or bottom or sand during the same combat can explore while our character and get distributed smack, different locations each location.
Unlike Mortal sukhoi 100 Kombat Vs. DC Universe that exploited sukhoi 100 the use of three-dimensional stage, Injustice: Gods Among Us focuses on the horizontal plane, which simplifies the action force and value as a decision that favors the final product. However, sukhoi 100 the decision can be Critics: sukhoi 100 appeal to fans of the style of game Street Fighter, Guilty Gear and King of Fighters or less will satisfy those who prefer to games like Virtua Fighter, Tekken or Soulcalibur.
The game is based on the use of three major commands, sukhoi 100 attack weak, normal and strong, and a fourth command extra special ability. Although controlled similarly, sukhoi 100 all fighters have their characteristic attacks and changes especially final attack each hero or villain. The system is very affordable, even for players with little experience in fighting games, sukhoi 100 but allows the deepening of competent and experienced gamblers. There is a bar of super attacks, which will launch at the same time if we use both triggers the command.
Despite the obvious differences between the Mortal sukhoi 100 Kombat Vs. DC Universe by Midway Games, Mortal Kombat Netherrealm and this Injustice: Gods Among Us, there are many commonalities that we all share three games. Injustice is far less bloodthirsty than any Mortal Kombat, of course, but in terms of both the gameplay and spectacular in terms of speed and action, owes much to the veteran saga of struggle.
The trial location is available Gotham City. We can fight on the roof of the police station in the city of Batman or the surrounding streets. Like Mortal Kombat, sukhoi 100 Netherrealm the previous sukhoi 100 game, if we sit according to which points of the scene, an animation that will activate the participants in the fight jump to a higher level or fall to a lower level. At the same time, each ring contains interactive elements sukhoi 100 that can be used against our opponent, such as a container sukhoi 100 or tanker lanes at the signal light warning with the Batman symbol or a water tank and a helicopter to roofs. While the animations in which these elements are involved in scenes that activate spend close and interact with them, animations fit perfectly in the action, is a factor that may be unbalanced and not only add drama and spectacular in the fighting but also become a strategic resource that should be remembered that our opponents can use against us.
As we saw in the trailer included in the demonstration in
Home Blogs News Analysis 3DS iPhone iPad Android Devices BlackBerry Board Games NDS Mac Windows PC PlayStation 3 PS Vita PSP Wii Wii U Tegra Zone Windows Phone Xperia Play Advances Events XBOX360 games Platforms Mac Linux Playstation 4 PlayStation 3 Wii Wii U Windows XBOX 360 One Laptops 3DS Xbox Other iOS Android sukhoi 100 BlackBerry sukhoi 100 Windows sukhoi 100 Phone PSP NDS PS Vita Editorial Contributors JA. Ros R. Arribas R. Baldomà X. Sections Mounted Hunters virtual adventures designation of origin was the duel Tele Video Featured Videos
As we let you know when we publish the video comparison between Mortal Kombat Vs. DC Universe and Injustice: Gods Among Us, today we send you our impressions of the new set of DC Comics characters. A title that we could test the demo version, you can find the full version during Comic-event opens its doors today, covering from these pages, and will be released to here a little over a week.
Although by now not know all the details, we can say that the story of Injustice: Gods Among Us, written sukhoi 100 by veteran writers Jimmy Palmiotti and Justin Gray, tells a planetary sukhoi 100 conflagration superheroes face and supermalvats of DC Comics universe. In the trial version of the game Netherrealm Studios, downloadable PlayStation Network and Xbox Live, but not the Wii U eShop, unfortunately, we can choose between four playable characters, Batman, sukhoi 100 Wonder Woman, Lex Luthor and Doomsday. We choose who we choose, to complete the demo we will overcome all four characters fighting in a ring-om that other scenarios that will play as the Mortal sukhoi 100 Kombat Vs. DC Universe (Midway Games) and the last Mortal Kombat (Netherrealm Studios) - consists of two levels, which means that the action can be developed entirely in a stage of a top or bottom or sand during the same combat can explore while our character and get distributed smack, different locations each location.
Unlike Mortal sukhoi 100 Kombat Vs. DC Universe that exploited sukhoi 100 the use of three-dimensional stage, Injustice: Gods Among Us focuses on the horizontal plane, which simplifies the action force and value as a decision that favors the final product. However, sukhoi 100 the decision can be Critics: sukhoi 100 appeal to fans of the style of game Street Fighter, Guilty Gear and King of Fighters or less will satisfy those who prefer to games like Virtua Fighter, Tekken or Soulcalibur.
The game is based on the use of three major commands, sukhoi 100 attack weak, normal and strong, and a fourth command extra special ability. Although controlled similarly, sukhoi 100 all fighters have their characteristic attacks and changes especially final attack each hero or villain. The system is very affordable, even for players with little experience in fighting games, sukhoi 100 but allows the deepening of competent and experienced gamblers. There is a bar of super attacks, which will launch at the same time if we use both triggers the command.
Despite the obvious differences between the Mortal sukhoi 100 Kombat Vs. DC Universe by Midway Games, Mortal Kombat Netherrealm and this Injustice: Gods Among Us, there are many commonalities that we all share three games. Injustice is far less bloodthirsty than any Mortal Kombat, of course, but in terms of both the gameplay and spectacular in terms of speed and action, owes much to the veteran saga of struggle.
The trial location is available Gotham City. We can fight on the roof of the police station in the city of Batman or the surrounding streets. Like Mortal Kombat, sukhoi 100 Netherrealm the previous sukhoi 100 game, if we sit according to which points of the scene, an animation that will activate the participants in the fight jump to a higher level or fall to a lower level. At the same time, each ring contains interactive elements sukhoi 100 that can be used against our opponent, such as a container sukhoi 100 or tanker lanes at the signal light warning with the Batman symbol or a water tank and a helicopter to roofs. While the animations in which these elements are involved in scenes that activate spend close and interact with them, animations fit perfectly in the action, is a factor that may be unbalanced and not only add drama and spectacular in the fighting but also become a strategic resource that should be remembered that our opponents can use against us.
As we saw in the trailer included in the demonstration in